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	<title>Comments on: Nintendo Revolution Specs &#8211; Cunning or Madness?</title>
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	<link>http://www.robertblum.com/articles/2005/12/07/nintendo-revolution-specs-cunning-or-madness</link>
	<description>Rachel Blum on Software, Games And The Rest Of Life</description>
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		<title>By: Groby Unplugged &#187; Blog Archive &#187; Wii - Nintendo strikes again</title>
		<link>http://www.robertblum.com/articles/2005/12/07/nintendo-revolution-specs-cunning-or-madness/comment-page-1#comment-874</link>
		<dc:creator>Groby Unplugged &#187; Blog Archive &#187; Wii - Nintendo strikes again</dc:creator>
		<pubDate>Mon, 22 May 2006 03:22:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.robertblum.com/articles/2005/12/07/nintendo-revolution-specs-cunning-or-madness#comment-874</guid>
		<description>&lt;p&gt;[...] So today Nintendo announced the new name for the Revolution, and it is Wii. And again, the question is &#8220;cunning or madness?&#8220;. [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] So today Nintendo announced the new name for the Revolution, and it is Wii. And again, the question is &#8220;cunning or madness?&#8220;. [...]</p>]]></content:encoded>
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		<title>By: Groby Unplugged  &#187; Blog Archive   &#187; Four Weeks Of Blogging</title>
		<link>http://www.robertblum.com/articles/2005/12/07/nintendo-revolution-specs-cunning-or-madness/comment-page-1#comment-67</link>
		<dc:creator>Groby Unplugged  &#187; Blog Archive   &#187; Four Weeks Of Blogging</dc:creator>
		<pubDate>Thu, 22 Dec 2005 15:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.robertblum.com/articles/2005/12/07/nintendo-revolution-specs-cunning-or-madness#comment-67</guid>
		<description>&lt;p&gt;[...]  Luck matters  The next-biggest hit was something completely unexpected - I had written an article about Nintendo&#8217;s console strategy. For r [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...]  Luck matters  The next-biggest hit was something completely unexpected &#8211; I had written an article about Nintendo&#8217;s console strategy. For r [...]</p>]]></content:encoded>
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		<title>By: vince</title>
		<link>http://www.robertblum.com/articles/2005/12/07/nintendo-revolution-specs-cunning-or-madness/comment-page-1#comment-48</link>
		<dc:creator>vince</dc:creator>
		<pubDate>Wed, 07 Dec 2005 19:53:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.robertblum.com/articles/2005/12/07/nintendo-revolution-specs-cunning-or-madness#comment-48</guid>
		<description>&lt;p&gt;They&#039;ll make their money like they always do.&lt;/p&gt;

&lt;p&gt;They&#039;ve essentially conceded the high-end console market to Sony and Microsoft.&lt;/p&gt;

&lt;p&gt;I would like to point out that the iPod shuffle has more memory than the Revolution.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>They&#8217;ll make their money like they always do.</p>

<p>They&#8217;ve essentially conceded the high-end console market to Sony and Microsoft.</p>

<p>I would like to point out that the iPod shuffle has more memory than the Revolution.</p>]]></content:encoded>
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		<title>By: Dan Seitz</title>
		<link>http://www.robertblum.com/articles/2005/12/07/nintendo-revolution-specs-cunning-or-madness/comment-page-1#comment-47</link>
		<dc:creator>Dan Seitz</dc:creator>
		<pubDate>Wed, 07 Dec 2005 19:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.robertblum.com/articles/2005/12/07/nintendo-revolution-specs-cunning-or-madness#comment-47</guid>
		<description>&lt;p&gt;Cunning, for several reasons:&lt;/p&gt;

&lt;p&gt;1) The Revolution is obviously designed with market research on both gamers and the people who buy the systems in mind.  Consider for a moment that much you have to pay extortionate prices for on the XBox 360 (such as Wi-Fi and a proprietary hard drive), and then consider the Revolution...which has free Wi-Fi and saves downloads on CF cards.  Also consider the sizes of the system; the Xbox 360 and PS3 are beasts, practically computers from 1995 in size (and it must be said, the PS3 design is really, really ugly.  I bet if you scrape away the silver paint there&#039;s biege plastic under there.)  The Revolution is tiny (i.e. easy to hide) and has a nice, sleek design.&lt;/p&gt;

&lt;p&gt;Or there&#039;s the online component.  I remain skeptical that Nintendo will keep first-party Internet play free, despite their commitment to hotspots and wireless play on the DS.  But I would lay down money that it&#039;s going to cost far less than XBox Live or Sony&#039;s online network and that likely in most games it&#039;s going to be far better integrated.&lt;/p&gt;

&lt;p&gt;Then, of course, there&#039;s system cost.  The Xbox 360 is a de-facto $400, and the PS3 is apparently going to be between $450 and $500 for a decent package.  The Revolution is apparently at a price point of $200.  And, unlike Sony or Microsoft, Nintendo actually makes a profit on the systems it sells.  So if they get a sales edge, they can cut the Revolution&#039;s price and watch the competitors squirm.&lt;/p&gt;

&lt;p&gt;2) The Xbox 360 and the PS3 are not about games and never were (as, frankly, is amply demonstrated by the failure of both to start strong in-house franchises.)  Both Sony and Microsoft see this system as a backdoor to introducing the appliance computer and getting a grip on the market (and to be fair to Microsoft, I&#039;ll give them some praise for thinking this far ahead.)  The PS3 is particularly crucial because if it doesn&#039;t sell well, that&#039;s going to have nasty ramifications all up and down the Sony product line.  Nintendo, on the other hand, is a toy company with no investment in pushing a product line beyond systems and games.&lt;/p&gt;

&lt;p&gt;3) Nintendo has the games.  Metroid, Mario, and Zelda alone are enough to secure a solid fanbase, but I&#039;ve got my fingers crossed that lesser franchises like Killer Instinct and Eternal Darkness will return.  Sony has, what, GTA (which isn&#039;t even an exclusive) and XBox has Halo.  Not exactly a killer lineup.
Combine that with the fact that Nintendo seems to have done a complete 180 on independent development and that they&#039;re putting a big chunk of their older games out there for download (I fully expect my first $50 spent on games won&#039;t be games designed for the Revolution), and that&#039;s a hard row for the other competitors to hoe.&lt;/p&gt;

&lt;p&gt;Of course, in the world of video games, hype counts for everything, so we&#039;ll see how it goes.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Cunning, for several reasons:</p>

<p>1) The Revolution is obviously designed with market research on both gamers and the people who buy the systems in mind.  Consider for a moment that much you have to pay extortionate prices for on the XBox 360 (such as Wi-Fi and a proprietary hard drive), and then consider the Revolution&#8230;which has free Wi-Fi and saves downloads on CF cards.  Also consider the sizes of the system; the Xbox 360 and PS3 are beasts, practically computers from 1995 in size (and it must be said, the PS3 design is really, really ugly.  I bet if you scrape away the silver paint there&#8217;s biege plastic under there.)  The Revolution is tiny (i.e. easy to hide) and has a nice, sleek design.</p>

<p>Or there&#8217;s the online component.  I remain skeptical that Nintendo will keep first-party Internet play free, despite their commitment to hotspots and wireless play on the DS.  But I would lay down money that it&#8217;s going to cost far less than XBox Live or Sony&#8217;s online network and that likely in most games it&#8217;s going to be far better integrated.</p>

<p>Then, of course, there&#8217;s system cost.  The Xbox 360 is a de-facto $400, and the PS3 is apparently going to be between $450 and $500 for a decent package.  The Revolution is apparently at a price point of $200.  And, unlike Sony or Microsoft, Nintendo actually makes a profit on the systems it sells.  So if they get a sales edge, they can cut the Revolution&#8217;s price and watch the competitors squirm.</p>

<p>2) The Xbox 360 and the PS3 are not about games and never were (as, frankly, is amply demonstrated by the failure of both to start strong in-house franchises.)  Both Sony and Microsoft see this system as a backdoor to introducing the appliance computer and getting a grip on the market (and to be fair to Microsoft, I&#8217;ll give them some praise for thinking this far ahead.)  The PS3 is particularly crucial because if it doesn&#8217;t sell well, that&#8217;s going to have nasty ramifications all up and down the Sony product line.  Nintendo, on the other hand, is a toy company with no investment in pushing a product line beyond systems and games.</p>

<p>3) Nintendo has the games.  Metroid, Mario, and Zelda alone are enough to secure a solid fanbase, but I&#8217;ve got my fingers crossed that lesser franchises like Killer Instinct and Eternal Darkness will return.  Sony has, what, GTA (which isn&#8217;t even an exclusive) and XBox has Halo.  Not exactly a killer lineup.
Combine that with the fact that Nintendo seems to have done a complete 180 on independent development and that they&#8217;re putting a big chunk of their older games out there for download (I fully expect my first $50 spent on games won&#8217;t be games designed for the Revolution), and that&#8217;s a hard row for the other competitors to hoe.</p>

<p>Of course, in the world of video games, hype counts for everything, so we&#8217;ll see how it goes.</p>]]></content:encoded>
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